A downloadable game for Windows, macOS, and Linux

Created for Magical Girl Game Jam - rated #1 in Creativity (but #15 in Art)

Take a look at the sequel: Shattered 2 - The Promise

Or take a look at the now-open source code!

On xcvgsystems.com

Shattered - Why Not Me is a visual novel/action game starring a magical girl (kinda) and set in a medieval fantasy world. It was created for the Magical Girl Game Jam, though it might have missed the mark. There's a devlog of sorts here.


This game is a hybrid between a visual novel and first-person brawler. In story segments, you can choose responses in conversations which will affect how the story plays out. In the first-person segments, you must fight for your life in high-intensity combat.


The daughter of a minor noble, Lady Briella Brukton dreams of being a true knight, slayer of evil and protector of the innocent. By day, she fakes her way through the lessons and duties expected of a lady. By night, she duels trees and smithy's boys with a stick. She dreads the day when she will be married, which grows nearer each day. But soon, she will find herself in a fight she never asked for, with powers she can barely control...

PlatformsWindows, macOS, Linux
Rated 3.0 out of 5 stars
(1 total ratings)
GenreVisual Novel
Made withUnity
TagsFantasy, Female Protagonist, Medieval, Story Rich
Average sessionAbout a half-hour
InputsKeyboard, Mouse
AccessibilitySubtitles, Configurable controls
LinksSource code, Art pack


Shattered 1.0.0 Windows 85 MB
Shattered 1.0.1 Linux 97 MB
Shattered 1.0.1 Mac 95 MB
Source Release (initial version) 27 MB

Install instructions

Windows: Extract or run the self-extracting archive and run Lucidity.exe to launch the game.

Linux: Extract the tarball and run Lucidity.x86_64 to launch the game. You may need to mark Lucidity.x86_64 as executable. The Linux build is untested.

macOS: Extract the archive and run Lucidity.app to launch the game. If you are having problems you can try some of the solutions here. The macOS build is untested.

The only difference between the 1.0.0 and 1.0.1 builds is a hotfix for a save issue on Linux and macOS. The Windows build was never affected so it was not updated.


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I've been made aware of an issue with the Linux build of the game not saving properly. This probably affects the Mac version as well but it has not been tested. A hotfix is in the works.

The hotfix is now out! There is no new version for Windows as that platform was never affected by the bug.